GAME 01
Drift
Clear the sky
Words fall in gently and pick up speed. Type one, press space, watch it burst.
PLAY WITH PURPOSE · עברית
Make repetition feel lighter. Three short games, all played in Hebrew. Every 4 clean hits raises the level, and it never drops back. Scores are kept in this browser; signed in, a new personal best also goes to the leaderboard.
GAME 01
Clear the sky
Words fall in gently and pick up speed. Type one, press space, watch it burst.
GAME 02
Hold the ring
Characters circle the core. Strike each one before its arc runs out.
GAME 03
Beat the pulse
One word, one shrinking window. Keep the chain alive as the pulse quickens.
Hebrew is written in its own script. The Hebrew QWERTY layout maps 31 characters across the keys you already have, so every motion transfers and every letter moves. Text runs right to left.
A glance at the keyboard costs more in Hebrew than in a language you already type, because it rehearses exactly the habit you are trying to replace: reading the keys instead of remembering them. Covering the keyboard for the first week is unpleasant advice that works.
Hebrew uses the Hebrew alphabet, so a Hebrew QWERTY keyboard puts a different letter under every finger you already know. 31 keys are remapped, and that is the entire difficulty: the motions are the ones you have, aimed at different letters. Hebrew also runs right to left, so the cursor travels the other way while your hands do not.
The three games differ in what they pressure. One drops words you must finish before they land, one puts characters on a moving orbit, and one hands you a clock that shrinks every time you succeed. All three run on 54 common Hebrew words, and all three level up every four clean hits and never level down.
Not all keys are worth the same. Ten characters carry around 72% of everything you will type in these Hebrew drills, and the remaining 16 share what is left. That is why the course introduces its material a little at a time rather than all at once: the early characters do a disproportionate amount of the work.
Counted across the 54 practice words — the characters worth getting right first.
הידיים הרגועות מוצאות את שורת הבית בקלות ובתרגולStandard written Hebrew omits vowels. They exist as a system of dots and dashes called niqqud, used in dictionaries, poetry, children's books and scripture, and left out of ordinary text — readers supply them from context and from knowing the language.
Five letters take a different form when they end a word: kaf, mem, nun, pe and tsadi each have a final variant. They are separate characters with separate keys, and using the wrong one is a spelling error rather than a stylistic choice.
Hebrew runs right to left, but numbers within Hebrew text run left to right, which makes mixed text one of the more entertaining problems in text layout. The standard Hebrew keyboard layout has been essentially unchanged since mechanical typewriters.
No hardware is needed. Hebrew QWERTY is an operating-system layout, available on Windows, macOS, Linux, Android and iOS without installing anything. The one thing worth setting up is a quick way to switch between it and your usual layout, because you will be doing that constantly.
Hebrew QWERTY, with 31 characters mapped across the standard key positions. Hebrew runs right to left, which both the practice text and the cursor respect. The 54 practice words between them use 26 of those 31, so 5 characters never come up in the practice text — these are the commonest words rather than an even sweep of the layout. The keyboard guide below the typing area shows the physical key and the character it produces together, so you are never reading a layout diagram in one window while typing in another.
54 of the most common words in Hebrew, drawn at random. They use 26 distinct characters between them and average 3.1 written units each, with the longest running to about 5. Short, frequent words are used on purpose: they are the ones your hands will meet most often outside a lesson, so the practice transfers.
It will improve your recall of keys you have already drilled, which is a real and specific benefit. It will not build the finger positions in the first place — pressure is a poor teacher and an excellent examiner. Use the lessons to learn a key and a game to find out whether you actually did.
Yes — all three draw on the same bank of common Hebrew words the speed test samples. Nothing is generated or transliterated for the sake of the game, so a score here means the same thing as a score there.
No. All three start slow and speed up only as you succeed: the level rises every four clean hits and never drops back, so a game meets you where you are and ends when you stop keeping up. What a round tells you is where that point is today, which is a more useful thing to know than a score.
Harder to start, not harder to reach. Every motion you already have transfers; what does not is the map, and 31 key positions have to be relearned. With a fairly compact inventory of 26 characters across the practice bank, most people are past the worst of it inside two weeks of short daily sessions.
No account, no payment, no trial. Progress is stored in this browser, which is enough until you want it on a second device or on a leaderboard — that is the only thing an account buys, and it is optional.
Also in Hebrew: lessons and the speed test.
Other languages that move the alphabet onto the same keys: Korean, Tigrinya, Amharic, Armenian, Georgian, Greek. Or browse all 86 by writing system.